Fixed an issue where some healing over time effects was appearing as red in the console. Audio: - Polished many sound effects around the game. Die Schadensarten heißen wie in PoE 1. This is a retroactive fix that should fix a saved game on load. Monk's Crucible of Suffering was proccing incorrectly if you also have Weapon Focus: Peasant.
Chancellor Warrin no longer respawns in the Charred Barrel after the quest completes. Reinforcing Exhortation now grants +25 deflection instead of +15. Fixed an issue where Red Reed Wand could summon outside of combat. The crash experienced by many in Raedric's Hold has been fixed, whereas the looping audio sounds when playing with minimized tooltips should no longer be an issue. Fixed an issue where grimoires were getting corrupted when sending a wizard to the Stronghold.
There are tons of fixes related to companions and quests The update also brings a new feature that will surely appeal to many players. White March SpecificIron Flail Front is no longer accessible before returning to Stalwart at the start of Part 2. This page chronicles the released versions of , its expansions, and. Fixed an issue where some players couldn't activate the White Forge or enter Durgan's Battery. Edited September 7, 2015 by Ymarsakar. Text format of Soulbound items now display properly. Fixed a bug where placeholder icons might appear in combat tooltips.
Bonus Graze to Hit rate added to Zealous Focus. Updated the nav for Whitestone Hollow, Durgan's Battery Exterior, and Durgan's West Tower. Players can get early access to some critical bug fixes. Added notification when a player attempts to target a spell or attack when Paralyzed or Stunned. Necrotic Lance is now listed as a Hostile status effect. Damage Proof mods will no longer be suppressed by Quality mods. Fixed an issue with Maneha only wanting to talk about the Fort.
Spirit animals Whitestone Cave now drop correct loot. Obsidian has just announced that patch 1. Letzter Patch der Entwickler, nochmal massenweise Korrekturen vom unermüdlichen Aurelio. Developer's can get help from Players to ensure this patch is ready to go live to everyone. Phrase duration now displays correctly in the tooltip. If some of your party enters combat you will no longer have your entire party leave stealth.
ItemsPart 2 Soulbound weapons have been switched to universal All weapon focuses will work with any Soulbound weapon. Bonus Hit to Graze rate added to Zealous Endurance. Zahua image now shows during his End slides. Also added a light to it. To everyone who decides to help test our Beta Branches, thank you. There are literally a ton of bug fixes in this area, such as the issues where companions could lose their items when assigned to stronghold. Fixed an issue where the Soldier Ghost in Caed Nua Dungeons was not spawning.
The expansions follow the same version and build numbers as the main game and receive new patches together with the main game. Und der override Ordner geht direkt in den Data Ordner. Fix for Against the Grain where you were able to convince Trumbel after convincing Sweynur. This had to do with Unity attempting to load a corrupted font. Fixed an issue where some players could not interact with Lord Raedric. Priest's Holy Meditation granted by Spell Defense will no longer grant the bonuses to enemies. Added duration to Mossy Rocks Summon.
Sworn Enemy will no longer call a hit reaction when applied. Fenwalkers now takes off 2 seconds from stuck, paralyzed, and hobbled durations. Fixed an issue where Mylla was disappearing after completing the quest 'Lost Child'. Base healing value was increased from 20 per tick to 25 per tick and Greater Lay on Hands increased from +7 to +12. Added the Flanking and Engagement entries to the Glossary. Llengrath's Blunt Wisdom is no longer Superb, but has built in damage and accuracy bonuses. Fixed an issue where Minor Grimoire Imprint was stealing Chanter invocations.
All sorts of great things are included in the patch Lots of big enhancements and smaller fixes are included in update 1. Magma Blights in the West Tower now drop loot. Now you will know if your wizard is going to move before he casts that Fireball. Eyeless 'Ray of Fire' no longer deals insane amounts of damage on Story Time. Dyrwood AreasFixed an issue with combat not ending in Galawain's Maw. Did I do something wrong or it is supposed to be like that? Ray of Pain will now deal damage when triggered from Echoing Misery.